Basically, you pushed forward on the joystick to accelerate forward, pulled back to decelerate or fly backwards and moved the stick left and right to turn left and right. What was drastically simplified was the control system. SimCopter actually has a fairly detailed flight model which models things like the effects of having a large bucket full of water suspended 50 feet below your helicopter pretty well. The adverts on the radio are highly entertaining, many of them taking sly digs at other Sim games and the comments which emerge from the chopper's load hailer can sometimes be a bit shocking. Fly low over the hills which surround the city and you will see that they teem with wild life. Naturally you lose points if you actually let go. Do this several hundred feet up in the air and as you drag them, a look of terror comes over their features and their hair stands on end. Tired of a passenger? Drag them to the main screen using the mouse and you can throw them out. The gameplay in SimCopter is absorbing and satisfying, but what makes the game a bit special is all the little extra touches Maxis has seen fit to include in the game. There are eight helicopters on offer in the hanger but find yourself a military base somewhere in your city and you may be able to lay your hands on something far more suitable for putting down riots. Soon though as the money comes rolling in, you will be able to trade it in for bigger and better things. You start your career with the smallest chopper in the game, a dinky three seater with the carrying capacity of a gnat. Obviously special equipment will be needed for many of these tasks but luckily there is a shop in your home hanger which can provide you with all the necessities of life as a chopper pilot. There are nine types of mission in SimCopter ranging from the humdrum (clearing traffic jams) to the heroic (plucking sims from the top of speeding trains) and the fascist (putting down riots). There is no career to follow but a number of sliders allows you to choose what kinds of missions and their difficulty will be offered to you. In user mode on the other hand, you are flying through a city you have created yourself (or at least downloaded from one of the numerous SimCity 2000 web sites to be found on the net). There are ten levels of difficulty, and the player has the option of progressing to the next level of difficulty or moving to another city at the same difficulty level as their present city at the end of the level. When you move from city to city, you take all your helicopters and cash with you. In the career mode, you fly through SimCopter's own cities trying to earn enough points to proceed to the next city where tougher tasks will await you. Should you already own a copy of Sim City 2000 (and lets face it, who doesn't), you can load any city you have created into SimCopter and fly through it to your heart's content. As it says prominently on the SimCopter box, Sim City 2000 is not required to play SimCopter as the game comes with 30 cities of its own. " SimCopter puts the player in the role of a jobbing helicopter pilot seeking a living by moving from city to city existing on the meager payments they receive for such deeds as plucking citizens from the roofs of burning buildings and suppressing riots. One of the most original - and most overlooked - entries in Maxis' blockbuster SimCity series, SimCopter is an interesting and fun simulation that lets you get up close and personal with your own city.
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